Synthetic carving using implicit surface primitives,
Computer-Aided Design, Elsevier, vol. 33, No. 5, April 2001, pp. 379-388.
Electronic version: PDF (1,034K)
Several techniques of computer-aided synthetic carving are presented.
We describe both procedural methods for relief carvings (a) and patterned lattices (b),
as well as interactive carving (c). Different techniques of depth data generation for relief carving are
described: polygon-to-function conversion (a),
pattern dependent interpolation (d), and ray-casting.
All proposed methods are based on using implicit surfaces or more generally the function representation
of geometric objects.
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